The 10 Trials - Session 10
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Mario Kart Wii,
The 10 Trials
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After a very disappointing run, I'm immediately back at it. But how much better will I do in this edition of The 10 Trials?
There are, however, a number of tweaks and additions to the core, some welcome, others contentious. Now you are able to custom-build your kart before each championship, choosing the body, the wheels and, finally, a set of 'wings' used to glide back to the ground from special propulsion ramps. Each option offers different benefits and drawbacks, asking you to sacrifice top speed for acceleration, for example, or trade handling for heft. The flexibility is an improvement over previous games' rather straight options, allowing for a far greater number of permutations of vehicle, and it's one area where Nintendo has expanded scope in a meaningful way.
The coin-collecting concern of the original game also makes an unusual return. Mario's loose change litters the tracks and can be collected in order to unlock new kart bodies and add-ons. Simplicity is the watchword for Nintendo EAD, however, and there's no shop to speak of. Rather, you unlock a new, pre-set item every time you collect 50 coins.
It's a suitable if basic system that adds a secondary objective to each race beyond simply winning - although the decision to cap the number of coins that can be collected to just 10 per stage in order to artificially control the rate at which you unlock new items is an uncharacteristically weak one.
It’s for kids, because “Mario Kart 7” is so unfair and illogical that I think only youth can relate without bitterness. Here’s why.
I’ve been in first place in a race, a mere one second away from the finish line, when some jerk blows up my car, and then I come in eighth place — thereby wasting the last 10 minutes of my gaming life. That is so unfair!
We adults choose our careers and friends. Hopefully that framework gives us some shot at fairness.
But kids are constantly dealing with the unjust — popularity contests, bullies, adults making them eat vegetables, older kids who seem cooler, and scabs.
So if you’re quite young, “Mario Kart 7” must seem like a breeze of only slightly unwarranted deceit and irrationality, relative to all that real-life drama.
There are several ways to earn coins including buying Nintendo hardware or games (of both the physical and digital variety) for its systems, or filling out surveys regarding the games you have registered and played. Registering a copy of The Legend of Zelda: Skyward Sword, for instance, provides 60 coins at the moment, as games registered within four weeks of launch receive an extra 10 coins. Mario Kart 7 and Super Mario 3D Land buyers also benefit from the bonus, with both titles currently sitting at 40 coins each.